Tuesday, November 25, 2008

Burn PS3 Games - Download And Play Today

If your hobby is playing video games then you have most likely tried to burn ps3 games. Everyone wants to get the new games and play them and beat them. This is all great except for the cost. PS3 games are getting so expensive that it is hard to justify paying for them when you go and beat the game in 3 or 4 days. You probably feel like you were ripped off.

There is a better way to download and burn ps3 games. What you have to do is some research. I have tried coutnless ps3 game download sites only to be disappointed time and time again. I would get to the site, choose my game, and then start downloading only to find that it was going to take 6 to 8 hours for the download to finish. Not to mention that once it was done downloading I had no idea how to burn ps3 games.

What I soon discovered is that there are download sites that show you exactly how to download and burn games. These sites are incredible because of the amount of games available and the excellent support that you will get. You also will be shown the steps to take to ensure a successful download. You can download free games pretty easily.

Now, downloading games has become a great hobby. Instead of spending $120 on two games, I didn't have to spend a dime. There are so many ways to download games but check this download site out as it is the best I have found out of hundreds of sites.

Visit this site and get a cool free PS3 tips and tricks guide. Download free games

US auto giant executives wait to testify before the House Finincial Services Committee on Capitol Hill in Washington, DC. The heads of the Big Three US car makers -- General Motors (GM), Ford and Chrysler -- have returned to Congress to beg for an emergency bailout.(AFP/Tim Sloan)AP - A list of job cuts, shuttered factories, canceled bonuses and commitments to fuel-efficient cars won't be enough next week when U.S. automakers get another shot to persuade Congress to give them $25 billion in loans.

"Kao-Ya" Innovation and Chinese VAS Market - Insider's View

Kao-Ya, as they say it in Chinese, or Peking Duck, is a beautiful and delicious dish, a roasted duck with especially tender and crispy skin. The legends trace its history to the Qing Dynasty in China. To prepare Kao-Ya you need a full duck with its head attached. Then, if you are strong enough, you need to inflate it through a straw (that's how they did it centuries ago) or use a pump to separate the duck skin from the body. After that you have to pour some boiled water and brush it on with some sweet substance, like molasses, honey, or plum syrup depending on your preferences. That allows the duck skin to acquire the light caramel taste. After drying it for about 12 hours, place it in a large oven to roast it over apple wood charcoal (the best choice!) for a couple of hours, and finally you will have a crispy and tasty Chinese delicacy. (Now dont try to do it in your home oven, you will need to build a special traditional oven for that!)

While wrapping finely sliced duck pieces into pancake, and mixing them with a plum sauce, I want to introduce you to Ben Joffe, CEO of Plus Eight Star Ltd. (www.plus8star.com), who invited me to the "Kao-Ya" feast in one of the central Beijing restaurants. This French guy with a shy smile created a very interesting company that in his words is engaged in helping Western companies to understand the technology innovation process in Asia, and how these innovations can be applied in their home countries. In other words he will even make kao-ya work in your steak recipe, just watch!

With seven years of Asian experience and fluent in Mandarin and Japanese, Ben is very confident about his companys future. When I asked him if he was interested in new clients, he quickly said sorry, not for a few months, we are completely booked with a number of projects. Nevertheless, he still finds time in his busy schedule to organize highly popular Mobile Monday (www.mobilemonday.cn) events in Beijing, which gather enormous crowds of mo-co people, operators, software developers, journalists and bloggers. If you are in Beijing, dont miss the next Mobile Monday as you might well meet your future business partner there!

Over the dinner we discussed some peculiarities of doing business in the mobile content sector in China, the secret life of Chinese content providers and many fruitless attempts to enter this market by some Western companies. My "whys" and "hows" were answered with patience and good humor, while Kao-Ya quickly disappeared just to be replaced by a nice Chinese ice cream. Finally I asked Ben to respond to some of my questions regarding the VAS market in China, and you can find his answers below. In short, his recipe for success is working with a local partner and tuning in to the local culture and preferences.

Current state of the VAS market in China. What are the hottest trends?

AG: Ben, what are some innovative technologies that Chinese CPs use to engage new subscribers?

Ben: The current state of the VAS market in China is both great and terrible: Great because it's growing overall at a fast pace: 20% of China Mobile's ARPU comes from data, also the mobile content market was estimated close to 1 billion USD in 2006 and keeps growing.

Now, it's terrible because the market is very opaque: operators' regulations keep changing and rocking the life of the thousands of VAS service providers in China. Also, most of the offer is rather commoditized (ringtones, screensavers, ringback tones, SMS jokes) so it is very hard for them to differentiate. Also, operators tend to develop their own service every time they see a service is picking up: mobile music, mobile IM, etc. So life for local mobile entrepreneurs can be fairly depressing as China Mobile reaps the rewards of SP's market building efforts. Very few foreign companies dared to enter the market (only 6 officially have a VAS license) and apart from major record companies, none is really making money in China.

All hope is not lost, as many companies now concentrate on the off-portal market, with advertising models or cross-media cooperation. In China, technology is not the key. Smart combination of ideas and proper execution are way more critical.

AG: What are the top Chinese CPs? What are their strengths?

Ben: Top 8 ones are easy to list as they are also listed on NASDAQ or HKSE:

- Tom Online: leading VAS SP, they entered JVs with Skype and eBay. None is really delivering much, though.

- KongZhong: top WAP provider. Trying hard to push its independent mobile portal, Kong.net via offline advertising (on bus, billboards, etc.). Not much result yet.

- Linktone: partners with record labels and brands. Had a lot of changes in top management and no clear direction at the moment.

- Hurray: moving up the music value chain by purchasing record labels. Its strategy might pay off if they don't damage those companies and integrate with mobile VAS for monetization.

- Sina: leading Internet portal. Makes money also through mobile services.

-Sohu: #2 Internet portal. Official partner for Beijing Olympics 2008. Not clear yet what kind of results it will bring.

- Tencent: leading IM service in China called QQ. Hundreds of millions of registered users. Monetizes through a healthy personalization model and casual games. A very good and healthy company that is almost a new media by itself.

- Netease: dropped most of its VAS activities to concentrate on online RPG and casual games. Doing pretty well since then and its top management probably sleeps much better. Most VAS companies do not manage to differentiate or monetize properly yet.

AG: China Mobile and VAS: what are some examples of interesting VAS campaigns?

Ben: China Mobile do not really focus much of its marketing on VAS. We are still in a fairly unsophisticated market where people buy hardware...

AG: China Unicom: how does it BREW its stuff?

Ben: China Unicom has difficulties getting traction with BREW. Also, the future of CDMA as a whole is a bit unclear in China. SK Telecom (Korea's leading operator) invested 1 billion USD in bonds and is building some cooperation, but overall the market creation effort around mobile services is insufficient.

AG: Internet market in China: major trends

Ben: Internet in China is still a lot about page views and number of subscribers. Most of the US-based services have been adapted to China ('Copy-to-China' or C2C) but very few actually deliver the same results as the online advertising market is still small.

There is a web 2.0 and online communities fever, and a lot of venture capital fueling it, but I don't see so many profitable companies around. Some interesting sectors such as online travel or online real estate are doing well, though.

Online video you-tube-like services are still largely a money-wasting area. Last, the user-generated content trend is definitely here to stay: from online karaoke to video creations, a few artists actually came out from the Internet in the past 2 years.

AG: What is so unique about your company? How can you help Russian CPs or techno companies in China and Asia?

Ben: We do 'Innovation arbitrage', meaning we help companies operating in foreign markets to understand why and how leaders in Japan, Korea and China became successful. Especially, we go beyond the cultural layer to highlight fundamentally good ideas and the way to implement them in other markets. As of today, there is little room for foreign CPs in China and Korea, but top-notch technology companies might stand a chance. In Japan, high quality content also has opportunities and the market is much more transparent.

Unfortunately, starting cost is much higher. I believe however we bring a lot of value to our customers when we bring them ideas that work from Japan, Korea or China, to improve their business in their home market.

AG: What is the secret of your success?

Ben: I spent over 7 years in Asia. First in Japan, then Korea and now China.

What I noticed is that:

(1) Very little of what happens in those countries, including their most incredible successes, is known outside;

(2) Most reporting about those countries will tell you maybe the result but not the process and will often explain them with cultural reasons. The problem is that if you say "it works because they are [whatever country]" you stop thinking and will likely fail to see how a good idea could be adapted to your own market.

This has happened repeatedly over time: from text messaging to camera phones, to flip-phones, to ringtones, etc. The West eventually 'rediscovers' those ideas much later and then forgets the whole cultural debate. Such attitude cost Nokia a lot of market share as they could not see the good idea behind flip-phone design and stuck to their 'candybar' for too long.

Eventually, I think the key of our work - aside from our talented multicultural team - is our cross-cultural and cross-market expertise. Something that takes quite a bit of time to develop.

Dr. Andrey Gidaspov has over ten years of experience in business consulting in the IT and telecom (ICT) fields in Russia, CIS and Asia. Andrey has sealed deals for hundreds of American companies with Russian and CIS partners, ranging from start-up businesses to large multi-national corporations throughout Eurasia. His past clients include well-known technology leaders such as Motorola, Harris, Tekelec, Oracle, Corning, Tellabs, Qualcomm, Net2Phone, Nortel, Andrew and many others.

In September 2004 Andrey opened his own consulting business, Gidabyte (http://www.gidabyte.com), based in Hong Kong, China. The company provides a wide range of business consulting in the ICT sector for international companies in Eurasia and Asia Pacific. GidaByte's bi-monthly newsletter "GidaScope" has become an instant success (http://www.gidabyte.com/newsletters) among various businesses interested in doing business in Russia. Andrey recently authored his first book - "Riding the Russian Technology Boom" - which will soon be available on Amazon. For more information check: http://www.russiantechboom.com

Grey's, DWTS Top Ratings; How'd Your Shows Do?(E! Online)E! Online - Fringe or The Mentalist? Gossip Girl or Supernatural? Hot dishes or occasionally hotheaded Atlanta housewives? Which shows were the bigger hits last week?

Gaming Communities - Not Just About the Game

Gaming communities are basically groups of individuals who are working for a specific goal or are supporting other individuals who share the same passion for a video or an online game. Today, games such as FPS's and MMPORGS's and other RTS or real-time strategy games are the ones that are able to develop larger online communities because of faster computers that are able to support a lot more options for more players.

These players make use of the collective power to influence others by setting examples for a particular games or by promoting certain views or perspectives, playing strategies or techniques, or a certain set of rules in the online gaming scene. You would sometimes see tags on the beginning or on the end of the names of players to show that they belong to a certain community or to signify that they are a member of a particular gaming group. Such tags could also signify that that particular player follows that community's code of conduct, for example, wanting to promote fair play in the gaming world. Tags also generally represent the smaller communities, as the larger communities commonly have sub-groups like clans.

A lot of gaming communities exist throughout the online world. These gaming communities could vary from just a couple of friends who simply want to play together to the hundreds or thousands of gamers like MLG.

Some gaming communities are entirely online while there are others that organize frequent and regular meetings of their members that are usually through the form of LANs. Gaming communities could be joined by individuals due to the shared interest of players on a particular game and there are others who just enjoy the idea of belonging to a community with all the social interaction. An example would be those gaming communities that have forums full of chat rooms and discussion boards of any topic you could think of - from the tactics to who the best gamers are to general chat. There are times when the forum regulars themselves do not really play the games, but just enjoy the wonderful and warm sense of community it brings about.

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Pakistan army soldiers show ammunition and gadgets, they claimed they confiscated from militants, to the media in Ishra Banda in Pakistan's tribal area of Mohmand, Monday, Nov. 24, 2008. Pakistani forces have killed 25 suspected militants in a two-week operation to secure the frontier city of Peshawar, which sits on a key supply route for U.S. and NATO troops in Afghanistan, an official said Monday (AP Photo/Mohammad Iqbal)AP - Pakistan, the front-line state in the battle against Islamist terrorism, has won final approval for a $7.6 billion loan from the International Monetary Fund to help stave off a possible economic meltdown.

Star Wars - The Force Unleashed Reviewed For the Wii

Well after a short wait I've got my copy of the The Force Unleashed. I've finished it over two days. The Force Unleashed has been released on all platforms, meaning you can get it on the Wii, PS3, Xbox360, PSP, Nintendo DS and for that matter also on the PC. This review will concentrate mainly on the The Force Unleashed for the Wii (but many of the suggestions will be applicable to other platforms). The Wii though has it over other platforms already because of the interactive controls give you the feeling of one with the game - use the Wii Force Son, use the Force ..... seriously though if you want to force push you just push out with the left nunchuck - so much more fun than just pushing a button. Want to swing your light saber - swing the Wii remote.

The story - The Force Unleashed - fits in between episodes 3 & 4 with appearances by Princess Leia (they should have used Carri Fisher's Voice), Bail Organa, Mon Mothma and others. You actually start the main story as Darth Vader fighting the Wookies hunting down more Jedi. You find one and kill him. You then take on his son as your apprentice. Every level is similar - you fight a bunch of enemies and normally end the level with a battle against a "boss", either a Jedi, a Force User, a Rancor or a AT-ST.

Once you become Darth Vader's apprentice you assist in locating and wiping out more Jedi. You go to familiar Star War worlds from all 6 episodes. The Emperor discovers Darth Vader has you as his apprentice and is none to please and commands Darth to kill you - which he appears to do.

Vader says he wants you to start a rebellion to keep the Emperor busy. You comply and started building a rebellion. Along the line you learn that Vader killed your Father and you turn to the good side and want to really start a rebellion. This consists of rescuing various senators and destroying some ship yards.

Once you've got the council assembled Vader betrays you again and says the whole thing was an elaborate plan to get rid of the Emperor's enemies and you are disposable as well. You escape, and go on to rescue the council - in the process you fight Vader and then the Emperor. Vader is tough, and the Emperor is insanely tough with a huge repertoire of force powers and he drops explosions of one kind or another and is quicker than you can possibly react - the only way to defeat him is ignore the force powers and just go completely spastic with the light saber - a figure of 8 motion from the wrist on the Wii remote gets some nice saber moves going, if you get to his back go for it as its the best way to weaken him - i.e. a stab in the back. You defeat but decide not to kill him - bad mistake!

You save the council and then ..... die - bit of a let down really and not the traditional way to end the game - but you have to make room for Luke Skywalker and his showdown with Daddy and it wouldn't be good to have you spoil it all by killing Vader and the Emperor right now.

Oh well your corny death inspires the symbol of the rebellion.

The game also comes with a dual option which means you can have fun fighting your mates. One move you must master press the A button and hold the Wii remote horizontal - 9pm-3am to block lightening. Once your enemy stops hit him/her with a blast of force push to punish them for attempting to electrocute you. Once you get past just sapping each other, and learning the blocks, your going to have to learn some kick ass light saber moves to win long term.

The game was excellent in terms of playability, music, sound and graphics. Although some worlds were a bit too dark (lights please). The story was basic and really acts only as a base progressing through the levels. My only complaint was princess Leah's voice sounds crap and nothing like the actors.

If you liked Star Wars - Jedi Outcast, or Stars Wars Jedi Academy - then you are going to like this game.

http://nintendo-wii-fanatic.blogspot.com - for more Wii stuff, downloads and more

This article is the property of Alastair HARRIS and his immediate family. It may be freely republished over the internet but must include original links.

Spoiler Chat: Look Who's Hooking Up and Dying!(E! Online)E! Online - Finally! Lily and Rufus are so on.